Project Overview

xRacket is a social app for racket sports enthusiasts, helping players connect, track progress, and compete. I was contracted (2024-2025) to boost user engagement and growth. After research, we found that users needed a competitive element to stay engaged. The app lacked a clear way to track progress, compare performance, making the leaderboard a key solution.

Key Achievements

  • MAU (Monthly Active Users) grew to 20,000~, with a 15% increase in session length.

  • Match activity increased by 25%, as users played more often.

  • New user registrations rose by 12%, as the leaderboard became a key attraction for competitive players.

Case Study: How a Leaderboard Feature Boosted User Engagement in xRacket

Case Study: How a Leaderboard Feature Boosted User Engagement in xRacket

Behaviour Research Insights

  • “I know I should book a game, but… meh.”

  • Traditional gamification (leaderboards) felt too competitive - people preferred accountability + encouragement.

  • Users struggling to Finding people at their level or vibe.

Building a Friendly Leaderboard

After analyzing user behavior and engagement patterns, I designed and implemented a leaderboard feature that would:

  • Let users join/create community leaderboards

  • Encourage friendly competition with tier-based levels and progress tracking

  • Give visibility to top players to boost engagement and retention

  • Motivate users to return with weekly and monthly challenges

Final Solution & Results

Final Solution & Results

  • MAU (Monthly Active Users) grew to 20,000~, with a 15% increase in session length.

  • Match activity increased by 25%, as users played more often.

  • New user registrations rose by 12%, as the leaderboard became a key attraction for competitive players.

hello@aleksasrusnak.com

hello@aleksasrusnak.com

Vilnius, Lithuania

+37065041454

hello@aleksasrusnak.com

Vilnius, Lithuania

+37065041454